Demystifying… Analog Dry-Through
Analog Dry-Through
...The new favorite feature of guitar players?
Context
In a previous post we covered True Bypass and its alternatives - The feature that tells us what happens to our signal when a pedal is off.
What about what happens to our signal when the pedal is ON?
Seems like the most important question, but interestingly the less discussed. Probably because you either like what the pedal does or you don't and in that case you don't buy it or use it at all.
Definition
Dry-through is the ability of a pedal to give us the signal unaffected by its effect at the output. This usually comes in the format of a Mix knob, giving us the option of choosing how much of the "effect" signal.
Analog dry-through is the same concept, but being more specific, assuring that your analog signal, just like it is seen on the input of the pedal, is sent without digital converting/processing of any kind to the output, with it's proportion to the processed signal also controlled by a mix knob in most cases.
Applications
On analog pedals, if dry-through is available, it is by definition an analog dry-through.
This can be found in some effects like analog delays, modulations, and even in overdrives (although not so common).
In the realm of digital processing effects pedals, this is when it gets interesting.
Most offer dry-through to allow the mixing of the amount of processed effect into the dry signal. In the digital domain this is easy and cheap, it's just programmed into the DSP.
For a digital effect pedal to offer analog dry-through, the investment is higher in terms of componentes, and this is where you start to get some distinction in quality and price.
Many high end digital products offer analog dry-through, and present themselves as pedals that offer you a perfect natural sound, without any latency, surrounded by the effect you want dial in. (example: Strymon pedals)
That said, this does not mean that all high end product have analog dry-through. Some might just focus everything in the processed sound and have that as their selling point. (example: Eventide pedals) So it depends on the intention, and on how it is used.
And also some low to mid priced pedals can offer this feature. (example: TC Electronic pedals)
So where does this leave us?
Some technical details and why they are important
In digital pedals, the analog dry-through is achieved by the means of using a buffered splitter before anything else and a mixer ate the end, leaving us two distinct paths of analog signal.
One of the paths will be our unaffected analog dry-through, the other one will be interrupted by a set of A/D and D/A converters with the effect processing in the middle.
(A/D being the Analog-to-Digital converter, that samples the signal to make it available to the digital domain, and D/A the Digital-to-Analog converter that brings back the processed signal to analog again)
Why is this important to know?
First, there are better and worse quality components, and this applies to both Buffers and A/D and D/A converters. So, you can have all kinds of quality disparity depending on the components. And this means that an analog dry-through pedal will not guarantee pristine sound quality unless it has good components.
In the two extremes, a "bad" buffer can color your signal undesirably and a "good" A/D-D/A can produce a very good representation of your dry signal. So everything is in play, just beware of the concepts when used for advertising.
Second, and maybe the most important aspect of A/D-D/A conversion, is latency.
I will now dwell into deeper technical details, if you want to skip it and just go to the conclusion and practical impacts, jump to the next chapter.
Things get better and better everyday in the signal conversion and processing domains, but the science behind it always relies in the same principles. Let me try to put it in a way that anyone can understand the ideia, even without engineering knowledge.
We can summarize the digital signal processing flow by identifying the main players:
- An internal clock
- The A/D converter
- The Effect Processing Unit
- The D/A converter
The internal clock commands the whole digital operation. He is the boss, and only when he gives the order, the workers can take action.
- For each clock tick, the A/D samples your sound.
- Only in the next clock tick, the Effect Unit will have the sample available to process and processing itself takes several clock ticks. And the more complex the algorithm is, the more samples it needs to calculates what the effect is doing, resulting in more clock ticks used
- In the end, after the effect unit finishes its thing, another clock tick will trigger the D/A to give back the signal already with the effect.


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